Once you actually get down to it, it's a sidescrolling platformer with physics-based puzzles. Really fun ones.
A few nerdy engineers get together to play Nintendo DS over lunch and talk about video games. I started this blog thinking we'd all post to it. But now it's pretty much just "Dave's place to post about games and/or whatever tech thing I'm thinking about lately."
Monday, October 10, 2011
Rochard (PSN)
I picked up Rochard based on this review. And I haven't been disappointed at all. Also, when family walked by and asked what I was playing, I got to say that it was a game where you're sort of a "space trucker." Think Lonestar and Barf from Spaceballs flying around in their space Winnebago and you pretty much have the opening scene.
Deus Ex update
I've still been playing Deus Ex off and on. Mostly off. I can't seem to find time or motivation to play this one. Although I'm starting to get comfortable enough with it that it's clicking. I'm having a much more enjoyable time on "Tell me a story" difficulty setting (Easy). This makes it so I still need to sneak around, but if I mess up and someone sees me, I can probably get my way out of the ensuing firefight without dying.
I made it past my first boss battle, which I've heard a lot of people complaining about. I gameFaq-ed my way through it and don't feel bad about that at all. Especially since the entire rest of the game nudges you toward stealth and these boss battles are the opposite of that.