Thursday, March 4, 2010

Zelda what?


So I got a little game called Darksiders. Largely based on the Giant Bomb guys' discussion of it on their podcast. They kept saying how blatant it was that Zelda was a big influence on it. A grown-up, darker take on it, if you will. You're a dude with a sword and you go around on quests. Sweet, I thought. Well, the opening sequence was about as far from Zelda as you could get. It's one of those scenes where you're thrown into a big battle fully powered up and kicking ass. You don't know all the button combinations for everything yet, but you don't really need to since you're kicking so much ass. Also, there are winged angel-demon dudes and people running in terror on a big crowded city street. It was in your face God of War style combos in a setting from Prototype. Zelda, what!?

But soon you're stripped of all this power and you're just a dude with a sword who has to go on a quest to save the world. There are a bunch of heaven/hell angel/demon things going on. Also, lots of macho guy-types with insanely deep voices. So throw in a bit of Gears of War, I guess.

But a funny thing happened about half an hour in. I started to really enjoy myself. I guess it's following the standard Zelda pattern of "there are 4 temples, you need to conquer the beasts in each one before you can go to the central...place." Also, you have what are basically heart containers as your health bar. So Zelda, it's not, but I'm gonna keep playing it and see where it goes.

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