Saturday, February 5, 2011

AssBro



Assassin's Creed: Brotherhood looks great, and your character moves fluidly and intelligently. It's very closely related to Assasin's Creed 2, which was great, if not a little tedious at times. Too bad this one felt more like work than fun.

I think part of my problem with this one was that I was always a bit confused on what was the main storyline. I was dumped into the middle of a huge open world map (Renaissance Rome) with icons everywhere. I think the main storyline involved taking control of about a dozen Borgia towers, but I wasn't even completely sure of that. Taking control of these smartly combined stealth assassination of a certain person, then climbing a tower (and burninating it). This combines two of the main things you think of when Assassin's Creed is mentioned. But there were so many of the damn towers and they were spread out all over the place. I also seemed to spend way too much time fleeing to lose my wanted level before I could do just about anything. Another similarity to AC2 was my general confusion and lack of interest with the storyline. Go here, kill that guy, repeat. Whatever.

So, some of the new features of this one were the ability to command a group of assassins to do your killing for you, and an odd mix of stealth and speed for the multiplayer. I played for several hours, but didn't make a whole lot of progress towards the first, and got frustrated with the game before I got to the multiplayer. Sorry, AssBro multiplayer, I hear you're cool, but I couldn't stick around long enough to care.

No comments: